For several years now, I've presented this regular set of pre-generated PC's at my Stars Without Number convention sessions. Though the concepts have stayed consistent, I've revised them several times statistically, narratively and in presentation. The biggest change is that originally I wrote up these character's as neutral as possible. Just stats, no personality or motivations, on the assumption that would leave room for the players to turn the characters into what they wanted. But in practice players were eager for ready behavioral hooks to launch off from, so I added some flavor in part based on how I'd seen these characters played already. I still have the players come up with their own names and appearances, though (note that descriptions are also gender neutral).
|So far, no expedition of the PRU team has looked like this...|
|... but quite a few looked like this.|